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MapleStory Weapon Booster Skills Guide

Do you know how to convert your weapon booster skills into passive skills? We all know that Weapon Booster skills are hardest active skills in MapleStory, but not all players know how to do better with these skills, today, ms2store will tell you the right ways: 

 

One could suggest turning Booster Skill outright into passive skills, by having the first 9 levels say +1 Attack Speed stage, and then level 10 would increase it to +2. But having the first 9 levels do the same thing, before level 10 finally changes something makes this awkward to me (in b4 Shade's Spirit Bond 2). But I have a cleaner method, with the help of 2 pieces of evidence.

 

MapleStory Weapon Booster Skills Guide

 

1. Zero's Long Sword/Heavy Sword Mastery and Demon Avenger's Overwhelming Power

Zero doesn't have a "Booster" skill, but instead, their "Mastery" skills passively give Attack Speed, let alone more than 1 stage. While Demon Avenger's Overwhelming Power was originally an active buff skill that gives Attack Speed and then converted into a passive skill in the Heroes of Maple update. So using the first piece of evidence, we could suggest transferring the "Booster" skills' Attack Speed to mainly "Weapon Mastery" and "Weapon Expert" skills as well as some other passive skills as substitutes for some changed classes that have their "Weapon Expert" skills being atypical. The problem is, this would mean having to put the "Booster" skills' Skill Points elsewhere, which is especially problematic for classes that get their "Booster" skills in their 1st Job. Which brings us to the second piece of evidence.

 

2. Kaiser's Blaze On and Blaze Wizard's Word of Fire

Blaze On and Word of Fire are the "Booster" skills of Kaiser and Blaze Wizard respectively, but unlike all other "Booster" skills, Blaze On and Word of Fire also give Weapon Attack and Magic Attack respectively. So what you ask? Using Blaze On and Word of Fire as inspiration, what I'm suggesting is replacing all "Booster" skills with the new "Arms Training" for non-Mages and "Reflex Training" for Mages. These skills would passively give +1 Attack Speed stage as well as a little bit of Weapon/Magic Attack, while the 1 remaining Attack Speed stage, if there is any, would have to be put in either their "Weapon Mastery" or "Weapon Expert" skills. In the case of Shade, his Spirit Bond 2 would have a little bit of Weapon Attack added, since Shade doesn't have a "Booster" skill and instead has Spirit Bond 2 as compromise. This would solve the problem of SP reorganization caused by the removal of "Booster" skills. The problem is, this would create a little bit of power creep in the game.

 

Finally, It's no doubt that you will done these easier if you have enough maplestory 2 mesos on your account, mesos always makes an important role in game and bring more advantages for you, although MapleStory is not a P2W game. So ms2store.com will offer you more ms2 mesos, so you can optimize Weapon Booster Skills for your characters.

 

Allright. now you know how to make Weapon Booster skills passive, just go and try it!

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